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无限饥渴

无限饥渴

无限饥渴 传奇 /2 漆黑天顶 丝绸手套法术伤害提高 (12–16)%插入的投射物法术的击中伤害总增 150%插入的投射物法术的冷却时间 +4 秒插入的投射物法术发射 4 枚额外投射物插入的投射物法术环状发射投射物插入的投射物法术的技能效果持续时间总降 80%该装备的能量护盾提高 (140–180)%无尽盛宴 扣钉手套近战伤害提高 (16–20)%攻击附加 (2–3) - (22–26) 基础物理伤害该装备的护甲提高 (100–150)%有 (20–30)% 的几率在攻击击中时施加腐蚀有 (20–30)% 的几率在击中没有护甲值的敌人时获得一个耐力球有 (20–30)% 的几率在击中没有闪避值的敌人时获得一个狂怒球(每层腐蚀使总护甲值 -5000,总闪避值 -1000。腐蚀持续 4 秒,然后刷新其持续时间)

无限饥渴

古灵 区域: 沸腾之糜怪物提供的经验值提高 100%掉落的物品稀有度提高 15000%行动速度不能调整至低于基础值的 50%cannot be stunned for ms after stun finished [2000]cannot be stunned while stunned [1]无法被伤害免疫晕眩is hidden monster [1]stance movement speed +% final [-16]无法被击退

The Infinite Hunger

幽魂N地区沸腾之糜标签施法, cleaving_weapon, eldritch, flesh_armour, infinite_hunger, is_unarmed, large_model, medium_movement, melee, physical_affinity, red_blood, unique_map_boss生命1800%异常状态临界值380%抗性50

50

50

30伤害280%命中100%暴击几率+5%暴击伤害+130%攻击距离6 ~ 20攻击间隔1.5 秒伤害分布±0%经验值200%Model Size135%类型AtlasInvadersDoomBossMetadataDoomBoss_The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.

等级83生命45,614,731护甲92,477闪避值7,860伤害2,871法术伤害4,286命中1,036攻击间隔1.005经验值144,452召唤物生命8,691,781召唤物伤害2,425异常状态临界值4,525,995冰缓14,311Shock14,311Brittle80,966Scorch14,311Sap39,539The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).MeleeAtAnimationSpeedUnique攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物普通攻击基本伤害: 5700暴击几率: 5%攻击间隔: 1.5 秒对你的敌人无情痛击。action attack or cast time uses animation length [1]projectile uses contact position [1]skill can fire arrows [1]skill can fire wand projectiles [1]use scaled contact offset [1]EASDoomBossSlam法术施放间隔: 4.466 秒冷却时间: 15 秒action attack or cast time uses animation length [1]spell maximum action distance +% [-50]GADoomBossSlam可触发, 攻击基本伤害: 5700暴击几率: 5%攻击伤害: 300%攻击间隔: 1.5 秒攻击伤害总增 200%将物理伤害的 25% 转化为混沌伤害is area damage [1]monster penalty against minions damage +% final vs player minions [-75]GSDoomBossVomitChannel法术, 可触发, 引导施放间隔: 3 秒冷却时间: 15 秒GPSDoomBossVomitComet法术, 可触发暴击几率: 5%施放间隔: 1 秒造成 520.4 - 780.6 物理伤害将物理伤害的 15% 转化为混沌伤害击中时必定使敌人中毒base is projectile [1]is area damage [1]number of projectiles override [1]projectile spread radius [10]projectile uses contact position [1]use scaled contact offset [1]GSDoomBossVomitImpact法术, 可触发暴击几率: 5%施放间隔: 1 秒造成 520.4 - 780.6 物理伤害将物理伤害的 15% 转化为混沌伤害击中时必定使敌人中毒is area damage [1]MMSDoomBossVomitComet投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术暴击几率: 5%施放间隔: 1 秒通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.造成 1667 - 2500 物理伤害击中时必定使敌人中毒base is projectile [1]is area damage [1]projectile spread radius [10]projectile uses contact position [1]use scaled contact offset [1]DoomBossDrillCharge攻击, 近战, 近战单一目标, 位移, 快行重盾冲锋基本伤害: 5700暴击几率: 5%攻击间隔: 1.5 秒冷却时间: 15 秒向一名敌人冲锋,使用盾牌对其猛击并以近战武器顺手打击。此攻击将会击退目标并将其击晕,在路径上的敌人将会被推向两旁。伤害与击晕几率将视冲锋距离而定。移动速度加快 70%ignores proximity shield [1]shield charge end slide wait for animation [1]shield charge remove stun and knockback [1]DoomBossChangeToStance3冷却时间: 10 秒CGEDoomBossBurrowGoo法术, 范围, 伤害, 可触发, 持续时间, 范围法术施放间隔: 1 秒每秒造成 295.2 基础混沌伤害每秒造成 590.3 点基础物理伤害移动速度减慢 40%active skill area of effect radius +% final [-40]infinite skill effect duration [1]CGEDoomBossBurrowGooErupt法术, 范围, 伤害, 可触发, 持续时间, 范围法术施放间隔: 1 秒移动速度减慢 70%active skill area of effect radius +% final [-40]ground tar art variation [5]infinite skill effect duration [1]GADoomBossStomp可触发, 攻击基本伤害: 5700暴击几率: 5%攻击伤害: 120%攻击间隔: 1.5 秒击中时击退敌人攻击伤害总增 20%必定击晕敌人base knockback speed +% [100]is area damage [1]GADoomBossShovelToss可触发, 攻击基本伤害: 5700暴击几率: 5%攻击伤害: 150%攻击间隔: 1.5 秒攻击伤害总增 50%将物理伤害的 25% 转化为混沌伤害is area damage [1]GADoomBossSumoSlam可触发, 攻击基本伤害: 5700暴击几率: 5%攻击伤害: 150%攻击间隔: 1.5 秒攻击伤害总增 50%将物理伤害的 35% 转化为混沌伤害action attack or cast time uses animation length [1]is area damage [1]DoomBossChangeToStance1冷却时间: 10 秒GADoomBossGooEruption可触发, 攻击基本伤害: 5700暴击几率: 5%攻击伤害: 145%攻击间隔: 1.5 秒攻击伤害总增 45%将物理伤害的 25% 转化为混沌伤害is area damage [1]GPSDoomBossVomitChunklet法术, 可触发暴击几率: 5%施放间隔: 1 秒造成 347 - 520.4 物理伤害额外发射 2 个投射物将物理伤害的 15% 转化为混沌伤害击中时有 50% 的几率使敌人中毒base is projectile [1]is area damage [1]number of projectiles override [2]projectile spread radius [20]projectile uses contact position [1]use scaled contact offset [1]GSDoomBossVomitChunkletImpact法术, 可触发暴击几率: 5%施放间隔: 1 秒造成 347 - 520.4 物理伤害将物理伤害的 15% 转化为混沌伤害击中时必定使敌人中毒is area damage [1]GADoomBossBurrowStomp可触发, 攻击基本伤害: 5700暴击几率: 5%攻击间隔: 1.5 秒将物理伤害的 15% 转化为混沌伤害is area damage [1]

Show AI Script Object Typeversion 2

extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase"

Actor

{

basic_action = "ChangeToStance1"

basic_action = "MoveForced"

}

StateMachine

{

define_shared_state = "reset_arena; intro;"

on_state_intro_0 = "MakeCollidable();"

on_state_intro_1 = "RemoveCollidability();"

}Object Type Codesversion 2

extends "Metadata/Monsters/AtlasInvaders/AtlasInvaderBossBase"

Functions

{

CreateLightOn =

"

AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach );

PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on );

"

TurnLightOn =

"

PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_on );

QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_on );

"

CreateLightOff =

"

AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, aux_light_attach );

PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off );

"

TurnLightOff =

"

PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_off );

QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao, light_idle_off );

"

}

Actor

{

on_end_ChangeToStance1 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao );"

}

StateMachine

{

on_state_intro_1 = "Delay( 3.0, { QueueTextAudio( DoomBossIntroRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_); } );"

}

Animated

{

on_end_sumo_dash_start_01 = "AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao, dash_debris );"

on_sumo_dash_end_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );"

on_event_footstep = "PlayEffect( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao, default, 1, 1, 0, inherit, 0, 0, 0, ContactPosition );"

}

Actor

{

on_end_or_destroy_ShieldCharge = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao );"

}

Life

{

on_death =

"

QueueTextAudio( DoomBossDefeatedRandom , Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_);

AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk );

"

}

Preload

{

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_02.ao"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/crk_decal_01.ao"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drill_line.ao"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_light.ao"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_boss_idle.ao"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/drillbit_dash_charge.ao"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/boss_footsteps.ao"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/on_act_death.ao"

preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/death_act.epk"

preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_consume.epk"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn.ao"

preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder1.ao"

preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder2.ao"

preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder3.ao"

preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_in.epk"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/spawn/spawn_small.ao"

preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/ravager_tail.epk"

preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Doom_Minions/EPK/monster_death_emissive_off.epk"

preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomFlatMinionWeapon.ao"

preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.epk"

preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomFodder4.ao"

preload_animated_object = "Metadata/Monsters/AtlasInvaders/DoomMonsters/attachments/DoomSpawnMinionWeapon.ao"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/monster_death.ao"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/ao/liquid_beam.ao"

preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.epk"

preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/DoomPersonified/EPK/player_doom.ao"

preload_animated_object = "Metadata/Effects/Microtransactions/foot_prints/infinite_hunger/doom_footsteps.ao"

}

GlobalAudioParamEvents

{

life_percent_param = "DoomPersLifePercentage"

life_percent_is_boolean = true

}

Show Path of Building Spectre.lua -- src\Data\Spectres.lua

minions["Metadata/Monsters/AtlasInvaders/DoomMonsters/DoomBoss_"] = {

name = "The Infinite Hunger",

life = 18,

fireResist = 50,

coldResist = 50,

lightningResist = 50,

chaosResist = 30,

damage = 2.8,

damageSpread = 0,

attackTime = 1.5,

attackRange = 20,

accuracy = 1,

skillList = {

"MeleeAtAnimationSpeedUnique",

"GPSDoomBossVomitComet",

"GPSDoomBossVomitChunklet",

"DoomBossDrillCharge",

"MMSDoomBossVomitComet",

"CGEDoomBossBurrowGoo",

"CGEDoomBossBurrowGooErupt",

"DoomBossChangeToStance1",

"DoomBossChangeToStance3",

"GADoomBossSlam",

"GSDoomBossVomitChannel",

"GSDoomBossVomitImpact",

"GADoomBossStomp",

"GADoomBossShovelToss",

"GADoomBossSumoSlam",

"GADoomBossGooEruption",

"GSDoomBossVomitChunkletImpact",

"GADoomBossBurrowStomp",

"EASDoomBossSlam",

},

modList = {

},

}

-- src\Data\Skills\spectre.lua

skills["MeleeAtAnimationSpeedUnique"] = {

name = "Default Attack",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

description = "Strike your foes down with a powerful blow.",

skillTypes = {

[SkillType.Attack] = true,

[SkillType.RangedAttack] = true,

[SkillType.MirageArcherCanUse] = true,

[SkillType.Projectile] = true,

[SkillType.MeleeSingleTarget] = true,

[SkillType.Multistrikeable] = true,

[SkillType.Melee] = true,

[SkillType.ProjectilesFromUser] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

attack = true,

melee = true,

projectile = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"skill_can_fire_arrows",

"skill_can_fire_wand_projectiles",

"action_attack_or_cast_time_uses_animation_length",

"projectile_uses_contact_position",

"use_scaled_contact_offset",

},

levels = {

[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GPSDoomBossVomitComet"] = {

name = "GPSDoomBossVomitComet",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Spell] = true,

[SkillType.Triggerable] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

spell = true,

area = true,

projectile = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"spell_minimum_base_physical_damage",

"spell_maximum_base_physical_damage",

"projectile_spread_radius",

"number_of_projectiles_override",

"skill_physical_damage_%_to_convert_to_chaos",

"base_chance_to_poison_on_hit_%",

"is_area_damage",

"base_is_projectile",

"projectile_uses_contact_position",

"use_scaled_contact_offset",

},

levels = {

[1] = {0.80000001192093, 1.2000000476837, 10, 1, 15, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GPSDoomBossVomitChunklet"] = {

name = "GPSDoomBossVomitChunklet",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Spell] = true,

[SkillType.Triggerable] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

spell = true,

area = true,

projectile = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"spell_minimum_base_physical_damage",

"spell_maximum_base_physical_damage",

"projectile_spread_radius",

"number_of_additional_projectiles",

"number_of_projectiles_override",

"skill_physical_damage_%_to_convert_to_chaos",

"base_chance_to_poison_on_hit_%",

"is_area_damage",

"base_is_projectile",

"projectile_uses_contact_position",

"use_scaled_contact_offset",

},

levels = {

[1] = {0.80000001192093, 1.2000000476837, 20, 2, 2, 15, 50, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["DoomBossDrillCharge"] = {

name = "Shield Charge",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled.",

skillTypes = {

[SkillType.Attack] = true,

[SkillType.Melee] = true,

[SkillType.MeleeSingleTarget] = true,

[SkillType.Movement] = true,

[SkillType.Travel] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1.5,

baseFlags = {

attack = true,

melee = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"base_movement_velocity_+%",

"ignores_proximity_shield",

"shield_charge_remove_stun_and_knockback",

"shield_charge_end_slide_wait_for_animation",

},

levels = {

[1] = {70, levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["MMSDoomBossVomitComet"] = {

name = "MMSDoomBossVomitComet",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",

skillTypes = {

[SkillType.Projectile] = true,

[SkillType.ProjectilesFromUser] = true,

[SkillType.Spell] = true,

[SkillType.Damage] = true,

[SkillType.Area] = true,

[SkillType.Trappable] = true,

[SkillType.Totemable] = true,

[SkillType.Mineable] = true,

[SkillType.Multicastable] = true,

[SkillType.Triggerable] = true,

[SkillType.AreaSpell] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

area = true,

spell = true,

projectile = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"spell_minimum_base_physical_damage",

"spell_maximum_base_physical_damage",

"projectile_spread_radius",

"base_chance_to_poison_on_hit_%",

"is_area_damage",

"base_is_projectile",

"projectile_uses_contact_position",

"use_scaled_contact_offset",

},

levels = {

[1] = {0.80000001192093, 1.2000000476837, 10, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["CGEDoomBossBurrowGoo"] = {

name = "CGEDoomBossBurrowGoo",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Spell] = true,

[SkillType.Area] = true,

[SkillType.Damage] = true,

[SkillType.Triggerable] = true,

[SkillType.Duration] = true,

[SkillType.AreaSpell] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

area = true,

spell = true,

duration = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"base_physical_damage_to_deal_per_minute",

"base_chaos_damage_to_deal_per_minute",

"base_movement_velocity_+%",

"active_skill_area_of_effect_radius_+%_final",

"infinite_skill_effect_duration",

},

levels = {

[1] = {2, 1, -40, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["CGEDoomBossBurrowGooErupt"] = {

name = "CGEDoomBossBurrowGooErupt",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Spell] = true,

[SkillType.Area] = true,

[SkillType.Damage] = true,

[SkillType.Triggerable] = true,

[SkillType.Duration] = true,

[SkillType.AreaSpell] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

area = true,

spell = true,

duration = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"ground_tar_art_variation",

"base_movement_velocity_+%",

"active_skill_area_of_effect_radius_+%_final",

"infinite_skill_effect_duration",

},

levels = {

[1] = {5, -70, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["DoomBossChangeToStance1"] = {

name = "DoomBossChangeToStance1",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

},

baseMods = {

},

qualityStats = {

},

stats = {

},

levels = {

[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["DoomBossChangeToStance3"] = {

name = "DoomBossChangeToStance3",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1.5,

baseFlags = {

},

baseMods = {

},

qualityStats = {

},

stats = {

},

levels = {

[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GADoomBossSlam"] = {

name = "GADoomBossSlam",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Triggerable] = true,

[SkillType.Attack] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

attack = true,

area = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"skill_physical_damage_%_to_convert_to_chaos",

"monster_penalty_against_minions_damage_+%_final_vs_player_minions",

"is_area_damage",

},

levels = {

[1] = {25, -75, baseMultiplier = 3, levelRequirement = 0, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GSDoomBossVomitChannel"] = {

name = "GSDoomBossVomitChannel",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Spell] = true,

[SkillType.Triggerable] = true,

[SkillType.Channel] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 3,

baseFlags = {

spell = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

},

levels = {

[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GSDoomBossVomitImpact"] = {

name = "GSDoomBossVomitImpact",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Spell] = true,

[SkillType.Triggerable] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

spell = true,

area = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"spell_minimum_base_physical_damage",

"spell_maximum_base_physical_damage",

"skill_physical_damage_%_to_convert_to_chaos",

"base_chance_to_poison_on_hit_%",

"is_area_damage",

},

levels = {

[1] = {0.80000001192093, 1.2000000476837, 15, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GADoomBossStomp"] = {

name = "GADoomBossStomp",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Triggerable] = true,

[SkillType.Attack] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

attack = true,

area = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"base_knockback_speed_+%",

"is_area_damage",

"global_knockback",

"always_stun",

},

levels = {

[1] = {100, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GADoomBossShovelToss"] = {

name = "GADoomBossShovelToss",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Triggerable] = true,

[SkillType.Attack] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

attack = true,

area = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"skill_physical_damage_%_to_convert_to_chaos",

"is_area_damage",

},

levels = {

[1] = {25, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GADoomBossSumoSlam"] = {

name = "GADoomBossSumoSlam",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Triggerable] = true,

[SkillType.Attack] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 4.533,

baseFlags = {

attack = true,

area = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"skill_physical_damage_%_to_convert_to_chaos",

"is_area_damage",

"action_attack_or_cast_time_uses_animation_length",

},

levels = {

[1] = {35, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GADoomBossGooEruption"] = {

name = "GADoomBossGooEruption",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Triggerable] = true,

[SkillType.Attack] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

attack = true,

area = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"skill_physical_damage_%_to_convert_to_chaos",

"is_area_damage",

},

levels = {

[1] = {25, baseMultiplier = 1.45, levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GSDoomBossVomitChunkletImpact"] = {

name = "GSDoomBossVomitChunkletImpact",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Spell] = true,

[SkillType.Triggerable] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

spell = true,

area = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"spell_minimum_base_physical_damage",

"spell_maximum_base_physical_damage",

"skill_physical_damage_%_to_convert_to_chaos",

"base_chance_to_poison_on_hit_%",

"is_area_damage",

},

levels = {

[1] = {0.80000001192093, 1.2000000476837, 15, 100, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["GADoomBossBurrowStomp"] = {

name = "GADoomBossBurrowStomp",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Triggerable] = true,

[SkillType.Attack] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 1,

baseFlags = {

attack = true,

area = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"skill_physical_damage_%_to_convert_to_chaos",

"is_area_damage",

},

levels = {

[1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, },

},

}

-- src\Data\Skills\spectre.lua

skills["EASDoomBossSlam"] = {

name = "EASDoomBossSlam",

hidden = true,

color = "4",

baseEffectiveness = 0,

incrementalEffectiveness = 0,

skillTypes = {

[SkillType.Spell] = true,

},

statDescriptionScope = "skill_stat_descriptions",

castTime = 4.466,

baseFlags = {

spell = true,

},

baseMods = {

},

qualityStats = {

},

stats = {

"spell_maximum_action_distance_+%",

"action_attack_or_cast_time_uses_animation_length",

},

levels = {

[1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, },

},

}

怪物提供的经验值提高 100%掉落的物品稀有度提高 15000%

FamilyMonsterMapBoss

Domains怪物 (3)

GenerationType传奇 (3)

Req. level1

Statsmonster slain experience +% Min: 100 Max: 100 全域monster dropped item rarity +% Min: 15000 Max: 15000 全域

行动速度不能调整至低于基础值的 50%

FamilyCannotBeSlowedBelowValue

Domains怪物 (3)

GenerationType传奇 (3)

Req. level1

Statshellscape boots action speed +% minimum value Min: -50 Max: -50 全域

Craft Tags速度

cannot be stunned for ms after stun finished [2000]cannot be stunned while stunned [1]

FamilyNothing

Domains怪物 (3)

GenerationType传奇 (3)

Req. level1

Statscannot be stunned while stunned Min: 1 Max: 1 全域cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域

FamilyNothing

Domains怪物 (3)

GenerationType传奇 (3)

Req. level1

FamilyNothing

Domains怪物 (3)

GenerationType传奇 (3)

Req. level1

无法被伤害免疫晕眩is hidden monster [1]stance movement speed +% final [-16]

FamilyStance

Domains怪物 (3)

GenerationType传奇 (3)

Req. level1

Statsis hidden monster Min: 1 Max: 1 全域base cannot be damaged Min: 1 Max: 1 全域base cannot be stunned Min: 1 Max: 1 全域stance movement speed +% final Min: -16 Max: -16 全域

无法被击退

FamilyImmuneToKnockback

Domains怪物 (3)

GenerationType传奇 (3)

Req. level1

Statscannot be knocked back Min: 1 Max: 1 全域

无限饥渴 Topic /2 NPC名字

观察者敞开的胃口只是一扇大门,后面是永不满足的肠胃迷宫。毁掉一张嘴,并不能平息隐藏其后的无穷饥渴。贤主拿回了权力,但挑战仍未结束。

蠕动的邀请无限饥饿在等待,它的胃大如宇宙,

无数文明在其中消化,却没有灭亡。

无限饥渴 Text Audio /64 名字

饥饿!— DoomBossBurrowStartRandom

饥饿!— DoomBossBurrowStart2

饥饿!— DoomBossBurrowStart3

盛宴!

— DoomBossBurrowEndRandom

盛宴!

— DoomBossBurrowEnd2

盛宴!

— DoomBossBurrowEnd3

盛宴!

— DoomBossBurrowEnd4

嚼碎!

— DoomBossCrunchRandom

嚼碎!

— DoomBossCrunch2

嚼碎!

— DoomBossCrunch3

宰杀!

— DoomBossDashStartRandom

宰杀!

— DoomBossDashStart2

屠杀!— DoomBossDashStart3

屠杀!— DoomBossDashStart4

屠杀!— DoomBossDashStart5

苦痛……永无止境……— DoomBossDefeatedRandom

苦痛……永无止境……— DoomBossDefeated2

死亡…毫无意义…

— DoomBossDefeated3

死亡…毫无意义…

— DoomBossDefeated4

满足…只是暂时的…

— DoomBossDyingTarpitRandom

满足…只是暂时的…

— DoomBossDyingTarpit2

满足…只是暂时的…

— DoomBossDyingTarpit3

愚蠢的贤主,让斗士上门送死!— DoomBossIntroRandom

愚蠢的贤主,让斗士上门送死!— DoomBossIntro2

你的斗士看上去很美味。

— DoomBossIntro3

你的斗士看上去很美味。

— DoomBossIntro4

肌肉与骨头的盛宴!— DoomBossPLayerDeathRandom

肌肉与骨头的盛宴!— DoomBossPLayerDeath2

肌肉与骨头的盛宴!— DoomBossPLayerDeath3

肌肉与骨头的盛宴!— DoomBossPLayerDeath4

粉碎!— DoomBossPulveriseRandom

粉碎!— DoomBossPulverise2

灭界者的意志不可违抗!— DoomBossScapingTarpitRandom

灭界者的意志不可违抗!— DoomBossScapingTarpit2

灭界者的意志不可违抗!— DoomBossScapingTarpit3

毁灭!— DoomBossSlamRandom

毁灭!— DoomBossSlam2

毁灭!— DoomBossSlam3

毁灭!— DoomBossSlam4

砸烂!— DoomBossSlam5

砸烂!— DoomBossSlam6

砸烂!— DoomBossSlam7

碾碎!— DoomBossSmashRandom

碾碎!— DoomBossSmash2

碾碎!— DoomBossSmash3

永不满足的胃口…— DoomBossTarpitScapeRandom

永不满足的胃口…— DoomBossTarpitScape2

永不满足的胃口…— DoomBossTarpitScape3

这里将成为灭界者永恒的盛宴。— DoomBossTauntRandom

这里将成为灭界者永恒的盛宴。— DoomBossTaunt2

这里将成为灭界者永恒的盛宴。— DoomBossTaunt3

无处可逃。

— DoomBossTaunt4

无处可逃。

— DoomBossTaunt5

无处可逃。

— DoomBossTaunt6

吞食!

— DoomBossVomitRandom

吞食!

— DoomBossVomit2

消融!— DoomBossVomit3

消融!— DoomBossVomit4

消融!— DoomBossVomit5

践踏!— DoomBossDashEndRandom

践踏!— DoomBossDashEnd2

碾压!

— DoomBossDashEnd3

碾压!

— DoomBossDashEnd4

碾压!

— DoomBossDashEnd5 Community Wiki

Edit

无尽渴望

技能

屠宰!:钻地冲锋,慢速版的重盾冲锋,根据距离增加伤害。

溶解!:发射一个总是中毒的物理 / 混沌伤害投射物的软泥

消化!:发射额外的投射物,留下一坨呕吐软泥,造成物理 / 混沌持续伤害并减少 40% 移动速度。

饥饿!:钻地,变得无法伤害,在竞技场中移动,留下物理 / 混沌持续伤害痕迹, 若玩家在附近,则跳出并重击玩家。

抹杀!:大范围的集气重击,相似於寒冰冲击

溺水:竞技场地被软泥完全填满,造成 1 层溺水减益,每层会使你降低 8% 移动速度,并在 10 层时将你传送到地下区域。被吞下去后,看泥水流向,尽头会有门可以出去。

压碎!

斩杀!

盛宴!

掉落

无尽盛宴

漆黑极顶

永恒斗争

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

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